Very nice game, but with some flaws.
First off, the storyline was executed very well, and was quite intense. Gameplay was another big plus for me. I'm tired of flash shooters that require so much mouse work. The dark rooms were a nice touch. Even with the upgraded flashlight, I still had enemies sneaking up behind me, creating quite a challenge. However, two things really irked me throughout the game. The first, being rather minor, is that health drops were incredibly sparse until the last few rooms in the game. The other, though, is rather important. I found every single boss fight to be incredibly annoying. All of the bosses could be fought with very little strategy and they all went down too fast. This, along with the relative lack of music, made for a very boring experience at the end of each level. Also, when I finally reached the final boss, the platforming made everything worse. Quite a few times, I died simply from missing a platform, and when I managed to fix myself on a platform, I, once again, defeated the boss with disappointing ease. I had a lot of fun with this, but it could have been so much better.